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Last 3
Employers
I've been fortunate to have begun my career in smaller companies since I have
been able to accomplish and learn more in many diverse areas than I feel I would
have if I had began in the bigger VFX houses.
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1.DoubleEdgeEntertainment(2004-present) has been a very
expansive experience for me. I was brought to Taiwan as Visual
Effects Supervisor for the Taipei division of
DoubleEdgeDigital. Here I furthered
my experiences and lead our team to accomplish a variety of
VFX work for TV and film. Lastly directing an upcoming
3D animated short film entitled theLittleMonk, which is a
precursor to the full animated feature the company plans to
make starting sometime in 2006. |
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2.UFO(2004)
gave me the chance to work with a very creative team
of artists and help complete a few cool creature films and
really work out with the Ol compositing chops providing
further growth and knowledge. |
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3.E=mc˛,inc.(1997-2004) where I got my start in
this side of the computer graphics industry and I feel I learned
things there the best way possible, ON THE JOB! I got
to wear many many hats (taking shots from meetings, to set, to
completion) and accomplished a diverse range of duties, as we
were a full service facility that offered everything from 24
frame/motion graphics to visual effects.
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VFX Creature
Reel
January
22,
2006
Since I was a kid I've
loved monsters, and still do today. I feel fortunate to have been
able to take part in the creation of a few of them onscreen and really look
forward to doing more. Here's a sample of some of the things I have
done in this genre...
VFX Breakdown
Reel
January
20,
2006 This reel goes a
step further and is a little longer. It shows off some of the ways
the shots were accomplished as well as showing more variety of my work.
VFX
Cloning/Paint Reel
January 10,
2006 Since I have
tackled a few labor intensive paint outs I figured I would collect a
few of them and show what was filmed that you didn't see and what it
took to get what is wanted for you to see.
Minotaur Completed August 1, 2005
My latest VFX/creature-film work can be seen in the upcoming
film Minotaur due out in 2006 from Lions Gate
Films.
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Working closely with director Jonathan
English, David Kuklish and I were given the task as Visual Effects
Supervisors to realize Jonathan's vision in his new and truly horrific telling of this classic mythological
tale. Working closely to
adhere to his vision, we accomplished what I
believe will thrill audiences when it's the seen in 2006! |